Reverse Codification Lite

those are really buggy for some reason, if you look in some of the blocks it actually removes them

I made a quick few blocks for easier execution of string'd scripts.
Screenshot 2023-02-09 14.14.16



Import "catch (result) from (blocks)"

Reverse Codification Lite script pic (1)

Removed import for run()callback() because I did not have the energy to update it

You can also create a script pic of the block definition to import the block from it.

I really need help fixing this bug its like the only one left (that I've found)

Reverse Codification Lite script pic (2)
This is correct

Reverse Codification Lite script pic (3)
This is supposed to be zero

its not really a bug, but its how splitting blocks work
if you remove all the slots there are still 1 list option there

I don't see a way to do it. My only proposal for snap would be to say the amount of slots in a variadic input, similar to how you can put them in.

list []> and list> behave differently when joining them
(join list[]> 3) makes list[3]> but (join list> 3) makes list>
you can compare these two with = and see they aren't the same

and that is the input list option

oh right thats what im thinking

Ima try that

i know how to do too
(why is everyone ignoring me)
but idk how to do object or list slots

I got it to work, but for some reason, it doesn't work with rings

aww man do i need to give you de code
there you go
rev codif script pic (1)
(im making another rev codif lib)

i already figured it out

yaaaaaay no more bugs
(at least right now)

oh ok
my version does work with rings i think

i fixed that too
it was literally one number

aaaand there is another bug somewhere hlweiuruiwrfh

UGGHHH, RINGS ARE SO BUGGY

im making progress

whats that supposed to do
are you also trying to make reverse codification