blocks.js
BlockMorph.prototype.userMenu = function () {
...
if (shiftClicked) {
menu.addItem(
'script pic SVG ...',
blocks.js
BlockMorph.prototype.userMenu = function () {
...
if (shiftClicked) {
menu.addItem(
'script pic SVG ...',
Shouldn't it be in Morph rather than BlockMorph?
User menu items
'script pic...'
'download script'
are defined in BlockMorph.prototype.userMenu, so, at least it's not a totally wrong place Maybe there is a better one ...
Done. Is there a hash code to make snap start in dev mode? How did the hash code for /init work?
That was just a redirect to Redirecting to Snap!
But those are specifically for scripts. In dev mode you can make a picture of, for example, pulldown menus. I do that all the time. Maybe in that case it doesn't make sense to make an svg? I guess it depends on where the translation of font characters to pixels happens.
Why isn't the Green Flag working? [scratchblocks] When GF Clicked [/scratchblocks]
Discourse, even in scratchblock tags, treat the at sign as a mention. It replaces the at-mentions with HTML that has formatting and a link, so that HTML shows up in the scratch blocks.
I didn't use the @greenflag. I used When GF Clicked
. It must be some svg rule or something.
when gf clicked
Well, then, I don't know what's causing the problem.
It's unwanted interaction beetwen Discourse VDOM and Scratchblocks. I already modified code at my github to overcome this issuse, but i'm not able to test it as my Discourse dev instance went, quite suddenly, into /dev/null
More detailed description at scratchblocks issue
Also, you should totally change it so that it's [snapblocks] instead!
when gf clicked
Why you flag this?
Oh,because a flag is missing.
@jens In the source code, what is the setspec for this thing: ? Thanks in advance!
%list
I was not talking about the forums.
This isn't about the Snap ! Forums.
No, I don't think so. That returns a SVG of a block with a gray block with an input. I can't get the thingy.
Take a look at the German translation file.