I'm not going to do this because a) you can easily find out the coordinates via watchers, b) I want teachers to use turtle geometry instead of absolute coordinates when drawing polygons (you don't want to know what I've seen teachers do once you give them x- and y- coordinates) and 3) constantly watchting the coordinates degrades performance, because those two fields keep updating and redrawing as the mouse moves. Not a terribly big deal, but some kids have really old computers, and I don't want their projects to lag just because folks like gazing mouse coordinates.
Seriously, folks, what do you need those coordinates for all the time? I mean, c'mon, just drag the sprite over to where you want it to be and save the project!