Console for Snap! projects

I've picked this up again for a new project on mine.

Oh, That's a great idea! I'll make that!

I have no idea why you can't see the cursor in My WIP version of that.

Change this:

to this:

The cursor should flash now.

Dragged it in the wrong spot. thanks!

When you start adding user input, these blocks might be helpful.
Untitled script pic (3)

I think that


Works better, even if it's a bit ugly.

I'm not sure what is causing this error.


the project link is this.

You're weird. Using a translation table to rename the list primitives to CONS, CAR, and CDR? This would be much easier to debug if you used data abstraction.

I think the problem is that your ORDER block includes TELL (SPRITE) TO ..., where SPRITE is its first input, i.e., ITEM OWN OF CONSOLE. But both these alleged consoles have OWN=0, rather than a sprite.

But here's a present for you:

Thanks!

I'm not sure what I did wrong implementing that (awesome) block. For some reason I couldn't import the pictures you put on.


pic

ive been expirementing with morphic for a couple weeks now, but i doubt i know more about than you

Down near the bottom, you call ALL BUT FIRST LETTER OF twice.

Nah, you must, since I know nothing about it.

That's because the forum resizes the image to fit the post bounds. Click on the image to magnify them and then drag the blocks to the Snap! window.