Camera/Cursor Lock

Well yeah, but not at THAT speed. I can't move the mouse at all without it resetting back to 0.0. It's like I'm in the middle of a stormy ocean.

?

Example

Excuse the quick and dirty edit, it's awful quality. but that's what happens in pointerlock.

Because that project wasn't made for pointer lock. If you watch the video by griffpatch that was sent in an earlier post, you would understand why.

I think that project uses set var to mouse x, and with pointer lock, the mouse x and y are set to 0 when the mouse stops moving, so var is set to 0.
The project should use change var by mouse x so that it changes along with the mouse movement, and var stops changing when the mouse stops moving because the mouse x and y are set to 0.

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