Third Baffoozling bug: wonky score

Please fill out these questions for all feature requests and bug reports. If you're requesting a feature, please let us know why this feature is important or useful, not just what it should do.

  1. What browsers show this problem?
  2. Please share an example project (if possible).
  3. Describes the steps to reproduce this issue.
    Broadcast init(6) to start the Balloon Game level
  4. What does Snap! currently do?
    The score goes wonky, increasing and decreasing in a seemingly random way; it started when I decided to change score by 1 or -1 when a balloon reaches the right side
  5. What should Snap! do instead?
    Change the score by 10 every time a correct balloon is popped, change the score by -10 every time an incorrect balloon is popped, change the score by 1 if a balloon of another color reaches the right side, and change the score by -1 if a balloon of the chosen color reaches the right side (which I think are what I programmed; did I miss something?)

Is this bug a security concern? If so, please do not post security concerns directly to the forum. Please email us at Thank you!