Guess what, folks? I am back to the forum! Sincerely I am continuing the developing of Snavanced! in secret to be honest. Applications in biochemistry, music, videogames, stories, etc… Also I test the mod, so I am at the pending. Some bugs are solved, but guys, these repairs are still incomplete. Sorry for the delay, I did not hope you were still looking at Snavanced! in the first place. Very thanks to all of you, we are so back! :~)
Sincerely, the hand-made ambushing deletion of scripts is a feature which can be reverted easily if you did not have many of them; if you had many, it will take more time for you to bring them back as you press the undrop button again as is.
The translations are uncomplete, I need to split my plans for it. But no worries, the primitive blocks can be changed for the process.
The OS in question is not scrapped, it is only on the third plane. I am making an update for the UI, so you can really use it to explore files carefully and to use the apps correctly in the microworld.
About the “Back to the old pixel getting work“ checkbox only affects to the pixel getting of the costume attributes in the “Looks” block category.
Snavanced! is really incomplete, but it has many utilities to get a rid of them with the sandbox.
Thank you for giving me a feedback about this, I read it much time ago before this reply; but any ways, I am ready to give the best information to you about the mod.
The best critic/opinion I can say to you is that the block type selector can be improved with effort; :~) distinguishing blocks is needed, even this happens either on PenguinMod to be fine as it is working.
welcome back! glad to see that this has still been developed and maintained after all this time!
Hello! It would be cool if there were a packager like what Turbowarp offers for Snavanced. I am still kinda new to Snap!, but it would be cool tho!
A compiler for Snavanced! it is still planned in the update,
obviously. Any feedback is appreciated like yours!
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I wonder if this is still being updated? If so, what’s the most recent thing you’ve done?
Also, are you planning on updating the code to work with Snap! v10-11? I think that might be the most important thing you’ll need to do.
I am scheduling my time to update the engine to work with metaprogramming
and adding compiled primitives to make projects with faster execution.
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Hey there, add a Theme creator where you create themes, Yeah.
Good point, every suggestion should be considered if it is good for all of us.
On the moment I am still focused on the compiling mode for custom blocks.
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