Continuing the discussion from Snap! Console Blocks (Part 1) - #103 by helicoptur.
Previous discussions:
Continuing the discussion from Snap! Console Blocks (Part 1) - #103 by helicoptur.
Previous discussions:
Try it! Put
var a = 'moew';
into it, and it works fine. Then put
a.toString();
into it. It errors.
Okay, but did you try entering exactly
var a = 'something';
yes.
The program treats each command as one JavaScript Function block. You can't store variables.
why not???
Well, if you use var x = something
, it's not declaring a global variable. it's declaring a script variable. so this is most likely a problem with your JS skills, not with the scripts.
(If you want to declare a global variable, remove the "var" keyword.)
why???
"Body is too similar to what you recently posted" text
How and why not?
I hate not using var
unless it's resetting a variable.
You can make a string:
var cat = 'meow'; alert(cat);
used to just be "why???".
I want a way to log to the log in the project.
It's more of a custom block pack and demonstration than a complete project judging by the title, so that probably won't be done.
Nah, I want that too.
How would I access the user console?
I don't get what you mean...
Console, like console.log and what not...