Snap! Competitions (Part 1)

Do you want to improve Hide and Seek?

sure I guess but you will have to help. it is your game after all

@slate_technologies and @sirhopsalot
Please no more arguements.

We stopped arguing.

Time to work on my project.. seems a lot has happened over the weekend.

yeah......... im gonna work on mine too.

I think I may have created the most inefficient map generation algorithm ever.

Maybe making my game will take a bit longer than usual when I'm getting maps like this:
image

hahaha yeah, I think so too! is the game a rpg?

Its going to be called "Escape the Dungeon", basically you start at the cyan piece and you're supposed to 'escape' by getting to a blue piece, I fixed the map generation code and it works pretty nicely now, you're supposed to get a combination of points and a fastest time.

image

I'm going to be implementing the other score tiles (like the red ones) that will earn your more points, it will be the same points system as my other games.

I'm yet to implement the player on the map.

I added my game. its the thing I did for totm

@sirhopsalot, just a tip, but don't edit when somebody else is editing.

yeah, I know. you did it a lot and I found it a little strange when I could not edit it.

how do I know when someone is editing?

The problem is, when you edit when I edit, I see that you make small edits at a time. So when you finish, and I'm not done, I get an edit conflict. Then I have to overwrite your changes.

Start editing and I'll show you

ok.

BTW you need to fix the title again. Snap doesnt have !

done.