Set default value on existing blocks

I’ve added a boolean slot with a default value of false to a custom reporter in a project.

Is there a way of programatically applying this default to the existing instances of this reporter in the project?

Will this work?

I hadn’t thought of doing it that way :slight_smile:

This would seem to practically do the job

It would still look visually nicer if all the custom reporters looked like

What’s the point of the not(not())?

0 (return value of empty boolean) turns into false.

Discovered the ability to update my scripts and came up with this

is there a way to make the script keep the scripts in the right place?

Not very easily without sprite xml manipulation