Say block not saying what it should

Hello. I am currently working on a project and encountered a problem.
When I do {tell(obj, say());} (and no I don't know how to format just imagine I did format this), instead of removing the text bubble, they still have a speech bubble, and even with a table in it.

I tried removing the tell block: They don't say the table, but they don't shut up either.
I tried removing only the tell block: Now the parent sprite (the objs are clones) says the table one by one.

I am on a time limit, so I'd appreciate it if I got a fast answer.

If you have a bunch of clones SAYing things, you have to tell all of them to stop:
preloaded libraries script pic

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