This extension introduces 4 new blocks for rendering:
- Sets the blend mode of the current Sprite.
- Sets the pixelation of the sprite’s costumes. Does not affect the original costume.
These blocks cannot affect the stage mainly because of laziness and it would mess up a lot of stuff.
Below are some sample projects which use these blocks:
The original
Showcases masking.
Lighter
Showcases the “Screen” blending with a fire.
Alonzo’s Color Crisis
Showcases extremely quick hue shifting.
If you have a sample project you would like to showcase here, just mention me @tethrarxitet! ![]()