Render modes - An extremely small library for rendering

This extension introduces 4 new blocks for rendering:

Blending - Sets the blend mode of the current Sprite.
Pixelation - Sets the pixelation of the sprite’s costumes. Does not affect the original costume.

These blocks cannot affect the stage mainly because of laziness and it would mess up a lot of stuff.

Below are some sample projects which use these blocks:

The original

Showcases masking.

Lighter

Showcases the “Screen” blending with a fire.

Alonzo’s Color Crisis

Showcases extremely quick hue shifting.


If you have a sample project you would like to showcase here, just mention me @tethrarxitet! :slight_smile:

This is cool, but it definitely needs a help text explaining what all those options mean!

Isn’t that just an extension?