Let's add a snowman
, not an ordinary one, but one that will apply a fascinating idea that has first been implemented in the project by loucheman.
How can loucheman's idea be applied in the new context?
Instead of the loucheman's 'pixel', a snowflake clone (whose ID is contained in a small list of IDs designated to later form a snowman's outline) would - after traveling below a ground y position - glide to the predetermined position to form the snowman's outline.
Once being at the position, the clone would - if being closer than 'tolerable distance' - glide in direction opposite to mouse, and glide back to its position after not being c.t.t.d. anymore.
Looking forward to this addition to the interactive simulation.