My friends and I recently finished a game and want to publish it. We have 2 questions regarding Snap!
1). Our project size is way too big. It's almost 60 MB. We have been saving it on our computer, but we really want to publish it on Snap! We know you can use the google drive link to the XML file, and let the user download it and then open it in Snap! However, we will be mostly sending this project to people without any coding or Snap! experience (such as our family and friends) and they probably won't play it if the process to open the game is too complicated.
Thank you so much for the help! This is my first time posting on a forum and our first self-made Snap! project. We really appreciate any help! Have a nice day!
1․ Alas, file space costs money, and Snap! is not a well-funded project. The downside of exponential growth in users is exponential growth in costs. There's a tradeoff between supporting a large number of users and supporting a small number of users with huge projects, and we think the first of those is a better choice.
We are looking into ways to allow you to support your own file storage while publishing projects, such as letting you link your Snap! account with third party file services such as Dropbox and Google Drive. It's not our most urgent cloud support task, so don't hold your breath, but I hope we'll get there eventually.
Meanwhile, most huge projects have a lot of media, rather than a lot of code. Are your media sourced online? If so, can you save the project without the media and have it load the data when you start it, via the URL block?
Thank you so much for the reply! We made all the artwork and audio files our selves so they are not sourced online. Is there any way to embed the snap! project on a website without publishing it? We are trying to possibly publish it by making our own website if we can't publish it on Snap! Also, our instructor is Victoria if you still remember her.
Thank you so much for the reply. We made all the artworks and audios ourselves but we might try to transform them all into UMLs by putting them on google drive. We are not sure it will work though but thank you for the suggestion!