here’s my take on pop the lock!
wait until the small circle is on the bigger circle, then click space (or press the screen if on mobile). if you click too early or too late, you lose.
inspired by @da-ultimate-creater; go check out their project too:
here’s my take on pop the lock!
wait until the small circle is on the bigger circle, then click space (or press the screen if on mobile). if you click too early or too late, you lose.
inspired by @da-ultimate-creater; go check out their project too:
I love the animation at the end where all the circles go into one.
Awww Yeah!
I love the ending animation!
If you turn on turbo mode, it is impossible to get past 0, at least for me.
yeaaa, the code handling the spinner isnt the best.. it should work perfectly fine normally though.
edit: i made a small change that (should have?) fixed it
thanks! i didnt really know what to do when you died so i quickly through together that animation lol
it came before i added to score so it always felt off to me but im glad people like it
thanks!
heck yea
i should add a high score counter
this is cool!
Nice.
i took a bit of time to update the sprites and animations a little.
let me know what yall think
it doesnt do that for me
i might a ldm feature at some point idk
ohh
thats actually slightly intentional, its how the code is written
when you hit the target, some other code is executed and the game waits for it to complete
it depends on how fast your computer is