It’s a custom block mostly used for debugging
I think this is the definition
But it could also be just the
Block from debug mode
If it is that it might be possible to calculate it so it doesn’t have to run the entire script before doing the calculation
how do i get debug mode?
If you are on mobile, press into a text box, press caps lock, then click on the snap logo. There will be a new option that says “switch to dev mode”
If you are on pc just hold the shift key and click the logo
ok
- It’s dev(elopment) mode, actually (not debug)
- The DURATION block should NOT be based on FRAMES (as the number of frames reported appears to be dependent on several settings, and is therefore not a consistent indication of elapsed time.
Here’s the new block that is based on the time in milliseconds
It makes a clone so that it doesn’t modify the original sprite
The reason “recall” is needed is that if you have a “when I start as a clone” block it can interfere with the clone causing it to act as if it was a normal clone. So you need to make the clone and stop this scripts on the same frame
Is "recall"
?
Yea
Wait a second that takes an extra frame doesn’t it ._. That shouldn’t matter as it stops the script fast enough not much damage can be done