I want a sprite to follow an arc. For example, a baseball hit up and into the stands. How do I create a bézier or at least smooth vector curve? I thought to code the baseball like this . . .
when flag clicked
go to [ ballStrikeSprite ]
repeat until [ touching [ upperDeckSprite ] ]
point towards [ ballPath ]
move 3 steps
Will the Animation library help?
The problem isn't making a ball sprite follow a path. It's making a uniform path. So, perhaps this is a suggestion for Snap! 6: a request for making Bézier curves in sprite Costumes > Paint > Vector.
Moved the thread to that topic.
Edit: Very unlikely for 6.0, which is imminent; the vector paint editor belongs to @bromagosa, who is absurdly busy right now. Maybe 6.1.