The variables lib doesn't seem quite complete
The delete var block doesn't have a dropdown menu
The variables lib doesn't seem quite complete
The delete var block doesn't have a dropdown menu
it's because it can delete multiple variables, and you can't put multiple dropdown menu inputs, like you can't do
[scratchblocks] delete var ( v) @delInput @addInput :: variables [/scratchblocks]
(it's a number input because I couldn't make an empty text input with a dropdown input in scratchblocks)
Of course - I hadn't noticed the arrows
I'll just use the var block and drop it in
Very useful library
I used it to create this custom block
For some reason, a lot of the time, I forget to make a new variable sprite local and this block makes it much easier to correct my mistook
that won't work. What it's getting is the value of the variable, not the variable name. So if the "var" variable value is 0, and you try to delete the "var" variable using that method, it'll try to delete the 0 variable instead.
ok, technically I think this is possible, but it involves editing the xml, or using @wunder_wulfe's xml generator project.
Sorry - I think there was a glitch in the matrix
I have a custom block that reports the name of the var
and I thought yours did the same - should have clicked on it and then I would have found out of course
So, would you consider adding it (or a block that does the same thing) to the library?
I'm not a snap dev, so I can't add anything to libraries.
Yes you can!PR
Hey!
You can easily create your own custom block.
Note that the edited block is a new custom block with a single input (where we can use the "variables" special menu) and the "other delete block" is the block of the library (with the "multiple inputs slot").
The reason to choose that "multiple style" is to be like the "create var" block. And in these blocks, the powerful idea is to have dynamic inputs to program with them. So it seems better to have the "multiple behavior" (to play with lists) thant the dropdown behavior (that is a static behavior and we can do that with or IDE options).
Joan
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