Introduction - Snapoleno! The snap! Mod

Nice! Doesn’t look too much like Snap!, but then again, it’s your mod. Do whatever you want with it!

thanks! :slight_smile:
edit: Logo Be put on the GUI?

Yes, of couse the logo would go on the GUI; else you won’t know what the mod is called! (Other than the About pop-up, but not many people look there)

code?

There’s a commented out thing for this.logoURL = this.resourceURL('src', 'snap_logo_sm.png'); in gui.js. You’ll then have to modify IDE_Morph.prototype.createLogo to remove the this.logo.texture = "data:image/png;base64," + ... thing and un-comment the // this.logo.texture = this.logoURL; // original code, commented out comment just above the delete code.

Then replace the snap_logo_sm.png file in the src folder with a smaller version of your logo

so how about the Block morph location?

block morph things are in the blocks.js file in the src directory.

Protip: Each file in the src folder contains a comment explaining what the file’s about:


Welp, i tried, What the Coding?
Hold up!

I’m not sure what happened. Try to ctrl-z and play with the values

The logo is nice, but the cube gave me i-ready flashbacks
(iykyk)

I think you should read one of bh’s posts.

The logo looks nice and simplistic. Although you could make the logo look more extravagant and add tons of detail, making a simple logo could also imply that the software (or whatever) is simple and easy to use. Overall, I like the logo!

Bro I forgot about I-Ready. That was the worst! (Glad I don’t have to do it anymore)

The whole reason for that in the original Snap! source code, from what I think, is to avoid any issues with CORS. Embedding the data uri itself makes the logo canvas “non tainted”. Yes, it’s hard to have to convert your logo to a data uri and manually insert it over multiple lines. But it’s your mod, I’m not a developer of Snap!, I’m just saying that was the general reason for that embedding.

here’s how it turns out:

any updates? I hope you put the mod on github once you’re finished

it looks bad without flat design

And? Update it!

i can’t sadly :cry:

Why can’t you?

Also, please don’t just make these kinds of messages of “I can’t,” or “There’s something wrong” without explaining how or why. It just extends the conversation needlessly

Thanks, @d016

Because i’m too lazy to edit block shapes so it’s recommended you turn on flat mode for this mod.

but… you did?