well if you want the code for the gravity engine here it is
when flag clicked
set[Y-speed] to (0)
forever{
change [Y-speed V] by(-1)
change y by(Y-speed)
if <touching[sprite V]?> {
set [Y-speeed V] to (0)
if<key [space V] pressed?>{
set [Y-speed V] to (15)
} else {
wait (0) seconds
}
repeat until <not<touching [sprite V]?>>{
change y by (1)
}so I’m going to make the ship next he he he.
