How tu use "run with continuation"

Hey guys. As I am a germanspeaker I unfortunately couldn't understand the manual about this topic.

What I wanted: playing a sound over and over again without a break. If I put "play sound until done" into "forever" the sound stops and continues maybe after 2 seconds. So I was thinking the block "run with continuation" would be a better choice, but I don't know how tu use it. Because now the sound only plays once.

Hi, welcome to the forum!

No, continuations aren't what you want. I don't think there should be such a long delay unless you're running a zillion other threads at the same time. Is this a project with lots of sprites all doing complicated things?

Try putting that loop inside a WARP block.

I don't either

does your sound have a pause at the end? that might be the problem.

if your sound has a pause at the end (or at the beginning) you can also use the plain "play sound" block together with a "wait" block and the "duration of sound" reporter to tweak and "cut" it inside a repetition:

untitled script pic (14)