How do you make it so when the mouse is off screen then the game pauses

i have a couple games that i have made that can be cheated by moving the mouse of screen so i need help in order solve that problem

Can you show me them?

let me get the links real quick
https://snap.berkeley.edu/project?user=oofpaste249&project=bouncy%20bouncy%20bouncy
https://snap.berkeley.edu/project?user=oofpaste249&project=bouncy
https://snap.berkeley.edu/project?user=oofpaste249&project=Dodge%20the%20bullets
https://snap.berkeley.edu/project?user=oofpaste249&project=Run%20from%20sonic
Those are the games

You can use the block in the sensing category here:
https://snap.berkeley.edu/snap/snap.html#present:Username=joecooldoo&ProjectName=Custom%20Blocks%202

Then do:

[scratchblocks]
when green flag clicked
forever
if <cursor on stage?::sensing> {
pause all ||::control
wait (5) secs
}::control
[/scratchblocks]

ok thank you

EDIT: should i put " if: curor on stage = false
pause all | |
wait 5 secs

Let me edit my thing... You should use t he script I use.

Do that script

okay .

[scratchblocks]
when green flag clicked
forever
if <not<cursor on stage?::sensing>::> {
pause all ||::control
wait (5) secs
}::control
[/scratchblocks]

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