Someone on the forum wrote that to ensure the image remains pixelated and blurry when resizing a sprite, you need to use SVG images for the costumes. Okay, I drew one. It’s below. But it displays like this! What should I do?
I was able to adjust the SVG dimensions to the editing (or display?) window in Snap itself. I used Inkscape for this. But although the costume displays fine on the screen, it’s not visible in the editor, and the rotation center can’t be set.
Help, whoever understands what can be done!
