Hello! I'm working on a block-based programming language (within Snap!'s stage) inspired by Lisp. I am currently implementing block snapping, and I am using to get the blocks that the selected block is touching.
Since all blocks are clones of one Block sprite, I would like to check if the objects in the returned list have the name "Block," but I can't seem to do it. I've tried to use , but that threw an error. If there is no way to get the name of a sprite stored as an object, is there an alternate system that I can use?
Thank you!