I have a setup where several sprites declare PARENTS programmatically in cycles, depending on conditions.
On the first instance of declaration, CHILD sprites inherit the local Vars of the PARENT sprite correctly, and AUTOMATICALLY any value changes to the Parent local sprites are reflected in the CHILD's inherited versions.
However, once I SET PARENT TO "nothing or blank" and break the inheritance link for the sprite, then on the subsequent PARENT re-establishment the inheritance is not AUTOMATICALLY active for the inherited variables. I have to go into the Variables list and R-click and select INHERIT for them to become active again.
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Why is that ?
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Is there a way to programmatically force the INHERIT tick mark for an inherited variable ?
NOTE: This might be somehow related to the item: Inherited Variables
There a comment was made (Jens is of the opinion that what it does is correct. Stay tuned for the results of the argument...) which did not have a follow up.
I am hoping the answer to this question will resolve both.
THX.