There is only one magic variable and only one i variable. Did I find a Snap! bug, or is there something tricky going on?
Oh. That's very weird.
I think this should be moved to "Bug reports".
This assumes (i) is equal to 2, which it is. A very interesting case. However, if i = 1:
This looks like an issue with your project. I tried replicating the same thing in a new project, but the glitch didn't seem to work...
It is not a bug (I "staged" it).
Oh, that makes sense! Is it just a costume that's suppposed to look like a False value?
I just used the <is [] a [ v]> predicate, and it's not a costume, boolean, or anything in that list.
Spoiler
No, it is the actual false morph itself.
How do you do this?
They used a fake false.
I know, but how did they get the fake false?
Oh, I see how it is done!
ohh ok
Should this be moved to "Bug reports"?:
I don't think so, because not being able to edit it was intentional. All there is inside is a block like this: