That feature is handy when you want to easily alter a sprite’s code, but it becomes a little annoying if the sprite is designed to be rapidly clicked on. Every time you switch which sprite’s script area you have open, there’s a small freeze. It becomes noticeable quickly, so I’d like to find a way to avoid it.
One way is to go into presentation (fullscreen) mode, but I do think there should be some way to disable it in the editor.