Today my BJC class worked on U1L1-Click-Alonzo. One of my students had the bright idea to count on-sprite and off-sprite clicks to be able to report accuracy percentage. Detecting off-sprite clicks though, is tricky. This is all I could figure out, is there a better way?
That's not a bad way to do it.
Another thing you could try is to make another sprite with a costume that's the size of the stage and transparent, behind Alonzo, and use when I am clicked
with that one.
Clever idea, by the way!
Is there a reason to not use it on Stage
Ah yes, that's great! I didn't realize the Stage gets its own scripting area
Brilliant! I didn't realize the stage has WHEN I AM.
I think the only blocks the stage doesn't have are:
- all Motion blocks
- most Looks blocks
- some, maybe most, Pen blocks
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