Custom extrusions with Beetleblocks!

Just recently, I found out that you can make custom extrusions with a list of positions! So I used that and made a few experiments that play with logged mouse positions! This lets you draw any 3D shape you can think of!

Look, Beetly wants to show you something!

What a cute picture! Give him some cheers <3

try making alonzo

You'll probably have to turn Alonzo's shape into a polygon before that. And I'm not even talking about color.

I was surprised by this too. :smiley:

Well, you can use the svg.

Turning SVG ds into sprite positions and then extruding them using Beetle? Sounds cool ngl

A test visualized version of map ((map (<not ((255) - (item (last v) of @list))> $addInput) over $list) $addInput) over (grid of [current V] costume pixels :: looks) targeted at Alonzo returns:
visualize.js
White pixels are <<true>>thy (255 alpha), while black is <<false>>y (>255 alpha)

...?

alonzo pixels jumpscare
man i love embedding snapblocks into my messages

I didn't even realize that it was Snap blocks at first!

bro got used to the look of scratchblocks so bad he cant see a difference between scratchblocks and snapblocks /hj

No, I mean I actually thought you were using a script pic at first

Oh. :stuck_out_tongue:

its very [realistic v] to (Snap! :: control) :: looks

<true>

when I receive [your message V] @addInput
reply (join [Dude that is so] <<true>> (join input args: (reshape [e] to ((10) - (1)) @verticalEllipsis @addInput :: lists) :: operators) @delInput @verticalEllipsis @addInput) :: looks