So, I'm kinda new here, so this may be obvious to a lot of people, but it sure as heck isn't obvious to me.
So, in my game, enemies are temporary clones of a sprite called "enemy".
Also in my game, projectiles are temporary clones of a sprite called "bullet_enemy".
How would one create a projectile (a temporary clone of the sprite "bullet_enemy") at the position of any given enemy (which are temporary clones of the sprite "enemy")?
Long story short, how do I create a temporary clone of one sprite at the position of a different sprite's temporary clone?
I know that didn't make any sense, but I don't know how else to describe it.