this script has a problem where clones keep spawning and will spawn so much that it makes very laggy. I have no idea why. when the green flag is pressed or anything is edited, the star sprite starts creating clones with no end. maybe it’s this piece of code instead of the one above
but it just doesn’t make sense due to the fact the set number of clones is set, like 3. One thing that could impact the reason why it does this is since one of the variables, cancel_script, controlls if its being used for which type of game is being played. maybe a error comes from the variable switching up? i don’t know. i just want to know why it constantly loops when nothing shows that it would be doing this.

