Regular variables have a check mark box that you can click to make it visible in the stage. Can you do something similar for the script variables?
Just use the show variable [ V] block.

But then you won’t be able to hide the variable.
Also, please don’t use the Split! userscript without flat design. I didn’t design it for that
You should be able to hide it by running
without any inputs.
Also, that was like that because I had hopped onto another computer. I will remember to turn on flat design in the future.
drAg the watcher to the block palette
I didn’t even know that!
You can’t drag it to the scripting area, though.
it works for basically anything else you can drag too like sprites, costumes, etc
It deletes pretty much any morph you put into it
It works, but Snap! should really add a “hide…” menu item to a watcher as this is probably not intented behavior (however, it makes sense for costumes or sounds, so maybe it is. I don’t know. And besides, costumes or sounds have a “delete…” button! it will also make it easier for new users, like who expects to drag a WATCHER into the BLOCK PALETTE?)
I’m pretty sure it is. I think I’ve seen bh mention it before.
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