If i create somes clones of an object and i broadcast __shout__go __ (green flag: page 105 in the manual), the app restart but the clones are not destroyed ! However, if I press the real green button, the clones are destroyed before the app restarts ...
The first time i run the app with the real green flag:
If i click on the broadcast block a second time (i noticed something: watch this, the green flag block was executed 25 times ! (24 clones+the original sprite = 25) :
Sorry, Scripts can't simulate clicking the green flag: It only doing half of the job... Because, when i hit the real green flag, the clones are deleted....