This works well. I know you were mostly interested in exploring drums this week. I think the notes sound great, but if you wanted to strop them out and focus solely on drums you could replace all of the notes with an "R" for rest.
Also, you might play around with the Rest block and the Set Volume of Instrument block. By iterating volume changes of specific drums over set durations, you could probably add more dynamic effects to the rhythm. Each drum would need its own volume loop running in parallel to do this for all drums.
This is going to be really good, but there are a couple things we need to work through first. It's clear you ran into problems with ties (i.e., where one note extends across the break in measures). When we were developing TuneScope, we could not come up with a good way to handle them, so there is currently no way to naturally incorporate them into the measure format. This means that you need to either duplicate the note on both sides of the measure break for the appropriate duration, or only play one note and replace the other with a rest.
Also, one thing that's throwing your note list off a bit is the fact that this song actually starts on a rest. If you add a quarter note rest to the first measure and shift everything accordingly, once you've adjusted for the ties everything should work smoothly.
Here are two examples on how to handle ties. Neither of them sound perfect, but they both create close approximations.
I love the movie Interstellar and I think you did a good job of capturing the music! I appreciate the organization of the code and I think the drums work well to complement the piano. I wish that I could listen to the whole song this way. Overall, good job!
Here is my updated project. I fixed all the timing issues (increased the tempo and got rid of the legato and staccato inclusions) and added another drum to add some more rhythm to my piece.
I am a huge fan of JoJo's Bizarre Adventure so listening to this track was awesome. You definitely nailed the execution of the song, and those added drums really took it to the next level. I really liked the way you organized your code, especially with your usage of the multiple Play Tracks blocks. Because they contained all of the necessary parts, it kept everything super organized and easy to follow. Great job!
I really enjoyed listening to the piece you created. I think the different drums used really add to the original piece and I find their patterns to be catchy and work very well with the melody used. Additionally, I think the tempo used was perfect for this piece and allows all the instruments to work well together.
I love that you added the drum pattern the way you did because compared to last week's with just the piano melody, it sounds so much more like a complete song. It sounds really nice!
Here is my revised project with the comments implemented. I used more of the Latin sounds as I decided early on that I liked the cello as the base (and that it sounds most similar to the original).
I agree that the loop function was helpful and I fixed it for my project too! I think the lists can be combined together to make the code look a tad bit shorter. I'll personally go with a slower tempo but I think what you have here also works well!
Here is a link to my updated project: Drum Pattern. I switched where I put the melody in the "play tracks" feature so that it went first instead of last. Doing this will hopefully avoid bugs in the future.
Hey! I really love this piece! It’s great to see the progress you've made with your project. I really like the drum pattern as well as the chords you’ve incorporated—it adds a nice sense of rhythm and complements the song well. Fixing the timing issues seems to have made a big difference in the flow of the track, and removing the legato/staccato sections was a good call if they were causing issues. A tiny suggestion might be considering to abstract the set-up part of the instruments into one customized block!