2d sprite rotation

project

cool effect: rotate any sprite in 2d: you need 2 costumes: front view and rear view

Thk's to @leeon.de (project remix)

Those blocks can be useful for a Paper Mario remake!

That's great!

Why do you copy the costumes into script variables in the rotate procedure?

Edit: the sprite disappear when i pass current costume as rear view...

If i use current costume: Exponential effect ! Because i work on a sprite already affected by a % before.

Hard to explain...