cool effect: rotate any sprite in 2d: you need 2 costumes: front view and rear view
Thk's to @leeon.de (project remix)
cool effect: rotate any sprite in 2d: you need 2 costumes: front view and rear view
Thk's to @leeon.de (project remix)
Those blocks can be useful for a Paper Mario remake!
That's great!
Why do you copy the costumes into script variables in the rotate procedure?
Edit: the sprite disappear when i pass current costume as rear view...
If i use current costume: Exponential effect ! Because i work on a sprite already affected by a % before.
Hard to explain...