1D Cellular Automata

Wear it

But what about multiple rows? Do I use clones?

Add row to a var, at the end you will have a 2d matrix (480x360 or the resolution you want). Create a costume from these pixels and wear it

I'll try to do that.

I don't know if you will gain speed at the end?

Probably not, because the drawing is WARPed, so it'll do one entire row at a time, and I want it to show the new rows for a frame before it shows the next row. (I hope this makes sense)

You can keep the drawing function and build the costume. Or the user can make a choice...

If this don't speed the process, don't invest time in this idea. Not sure of the design with no precious aliasing.